Octane vs cycles reddit. if the render is bad Get the Reddit app Scan this QR code to download the app now. Octane wins over Luxcore for me, because I like the rendering of the stones a bit better and of course the render time is much lower as well. Its cheaper than getting an octane license and its super fast at rendering. The visual comparison is okay. Or check it out in the app stores almost all other render engines even blender cycles lol then iray Vray Octane UE5 Cycles in blender is ok you can easily render daz characters in anything long as you can import it with the rig intact as the textures are pbr Reply reply This has been even more pronounced since the Cycles upgrade in v3. Procedurally generating materials or manipulating textures is very easy in cycles. Gaming. 1 they're upgrading to EEVEE Next to bring up ray tracing, keeping it a live render engine, but making it easier to handle with transparency, reflections, and we'll finally This has been even more pronounced since the Cycles upgrade in v3. Edit - using higher octane fuels in cars not designed for it would make no difference if the octane rating was the only difference, but it's not. Also in blender 4. Theoretically, on a fast enough computer Cycles could be real-time. I wish Octane had a plugin version of the renderer by now. Valheim; Genshin Impact; Minecraft; Cycles is as physically based as VRay and always has been. gumroad. Octane isn’t falling far behind, i regularly see articles which explain how to get certain parameters out of x-particles in Octane. For example, Octane was struggling with Blender particle hair and both render and build times were easily over 2x to Cycles when particle hair was present. Fennec vs Octane according to ApparentlyJack (and oKhalid) General Jack always insists that the octane is much better for 2s and 3s while the fennec is best for 1s. Blender? Is Octane worth it over Cycles? I’m aware Cycles can go closer to Octane result but glass and metal look really nice with Octane. Cycles is the most feature-rich, production-proven renderer available in Blender. Top Posts Reddit . In Octane you can light an entire interior with an HDRI without completely overexposing the background/scene. Try the demo for Octane and attempt to figure out blender well enough to test Cycles, then decide for yourself. On Cycles I used OptiX to denoise and cranked up the film exposure to 2, to get a similar exposure compared to LuxCore. Cycles 4D is from the same developers, so it supports everything. Node Based Materials. With a higher sample count (200 or 300 vs the default which I think is 64 or something), those surfaces become smoother. And free. it gives good hair and fur at a higher quality for the same time as many even biased engines Cycles looks more realistic, but this realism didn't really fit the scene, EEVEE did the right job here, this clouds looks tasty and more fantasy looking. 2 -> Is going on C4D octane an upgrade and would be a time saver for me ? 3 -> Feel free to tell me your workflow, what you think is the best for a product render Designer that is looking for fast realism. Real-time is a subjective term and dependent on hardware. RPR, Luxcore, Eevee, Cycles, Appleseed, And many more free ones. While the hitboxes of these cars are exactly the same, can anyone else relate to this?. It’s not the first time we compare famous render engines. I have tinkered with Radeon and it comes close. My question is It‘s true that octane is easier and more fun to use. Some rays are hitting the lights, and some are bouncing into dark parts. just about every render engine will give you good fast results with common PBR textures, but the main strengths and weaknesses for cycles are: cycles is really, really fast for diffuse stuff and multiple bounces, and very fast for an unbiased renderer. Advantages of Octane vs Blender's built-in Eevee or Cycles? Hey folks. Cycles on its own is a very powerful engine. • I still have V4 Octane (perpetual license) if I need it. We even decided to spice things up by taping into the modern render engines, comparing Vray and Corona. Octane is an unbiased render, redshift is biased. Today we’re addressing a new comparison in the category of My biggest issue with Cycles is how poorly it computes environment light and color management. Blender Octane or C4D vs. Top 1% Rank by size . Dive in and With post work it's very comparable to cycles. When my projects became bigger and more complex, Octane showed it‘s crashiness and limitations and it was kind of a natural evolution for me to jump over to Redshift. 1 they're upgrading to EEVEE Next to bring up ray tracing, keeping it a live render engine, but making it easier to handle with transparency, reflections, and we'll finally For example Octane, which is free for blender. I can't really determine why that is. Which is the better one (speed and There was a comparison between Octane and Cycles here. I’m a 6-year Octane user that switched to E-Cycles, which is over twice as fast as stock Cycles, and somewhat faster than Octane. Just curious if anyone here has I’m a 6-year Octane user that switched to E-Cycles, which is over twice as fast as stock Cycles, and somewhat faster than Octane. Node-locked licenses are tied to a specific machine but are hostable, that is they can be transferred from 1 machine to another using the Redshift licensing tool. If you are going with Octane I understand that there's a difference between Luxcore and Cycles as Luxcore is a more complex render engine and more calculation is going into it. I Made This. I mean, Cycles is more than adequate for most use-cases, especially with the new denoising features. However, since it's a discussion of Octane for Blender, Cycles has the advantage of being native and well integrated. You will see this mentioned from time to time in various Cycles vs Octane thread. Both scenes use the universal and principled PBR material. 00) and Cycle but not between Octane(€99. reReddit: Top posts of September 6, 2023. Which is better (speed and result) Vray or Octane render? View community ranking In the Top 1% of largest communities on Reddit. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods The issue I have with octane now is that the render plugin for daz is very outdated, it think it's been a year+ sins they released an new stable release. I’ve been using Cycles for quite a while now but I’m considering changing render-engine to either Octane or ray. They can both produce very high quality renders but I would wager that a lot more people know how to use octane well vs cycles, again, because blender only became a competitive product in the past few years. Cons Cycles. Eevee takes a lot of time to get good results that are comparable to cycles. And if you know anything about compositing, what you need to make awesome renders is a Diffuse, reflection, Rimlight, shadow and ambient occlusion pass. Reply reply More replies More replies. 1-> Octane blender: can you get the same realism as in C4D easily ? I heard about confusing color management. Octane isn’t falling far Hi! Since there is no information on the internet (at least i couldn’t find) and this forum is full of experts about this topic, i wanted to ask you: What is/would be the difference Cycle is the default render engine that ships with blender, but in 2023 I switched to Blender Ocatne. It's a bit much though, I prefer Octane's look and speed, yet I have a friend who's tried Blender Octane a few years ago and he said it was incredibly buggy, to the point that it became unusable. com/ap-blendertools-6Which render engine should you choose between Octane for Blender, Cy Is there a point to use octane render over cycles? What benefit does it have? I noticed there is a certain 'octane look', i have no idea why. what were the reasons? As the title says, I just wanted to know the differences between Octane vs Cycles engine for photorealistic renders in Blender. Pros. One of the features that really shake the Blender community in the past few weeks was Cycles, with the ability to use Cycles 4D is from the same developers, so it supports everything. Super_Preference_733 • • Edited . if the user has limited knowledge and experience, they will produce poor work with that renderer. Has the ability to optimize meshes for animation rendering. Old. Reddit . Nice documentation. Transferring a license requires a working internet connection on both the source and target of the transfer at the time of the The fan-run home of RLEsports on Reddit! RLCS 2024 Copenhagen Major runs from March 28-31. Have any of you tried them both? Which one do you prefer? If you are going to stick in the blender ecosystem, go with e cycles. • Octane has a few really neat bells and whistles that I find I practically never need in normal day-to-day work. the ability to produce a quality result is entirely dependent on the person using the tool, same as a paint brush. I'm considering moving some of my production work to Octane (from Keyshot) and wanted to see if it would completely change the look. Top. I used the same HDRI and 2 area lights for the renders. Or check it out in the app stores     TOPICS. reReddit: Top posts of September 2023 Cycle is the default render engine that ships with blender, but in 2023 I switched to Blender Ocatne. Get the Reddit app Scan this QR code to download the app now. com/ap-blendertools-6Which render engine should you choose between Octane for Blender, Cy Brief Background: Octane vs Redshift face-off history. Do you mean how different is C4D Octane vs. Octane / Arnold / Corona / Maxwell / Luxcore is what i prefer depending on the project and/or what render engine the client wants to use later on after they buy-out scenes i setup for them, so they can make minor changes on their own. What that essentially means is octane is "physically correct" which is why it's easy to pick up and make good looking things, where as Redshift is "broken physics" which you can easily break and it takes a little more playing with settings to As someone coming from Cycles, Octane felt quite familiar. Tested with Ryzen 1700 and 5900x CPUs and 2070,2080ti and 3080ti GPUs . In terms of speed it is equal to or slower than cycles, but in quality it surpasses it by far. Cars, planes, boats, and more. I'm just saying the render time comparison is unfair, along with the setup time, considering the fact that OP probably was more experienced in cycles. I wanted to add LuxCore to the mix. Cycles looks more realistic, but this realism didn't really fit the scene, EEVEE did the right job here, this clouds looks tasty and more fantasy looking. Future more, do be aware that a lo of the newer hairs that are released wont work with octane, Not sure if the light rotations are completely in sync. Cycles is good as well. And if you know anything about Comparing Cycles vs Octane. what were the reasons? In this video we went explored t One thing to add is a bit of understanding on the difference between octane and redshift. On LuxCore I used ODIN (Intel Open Image Denois) to denoise. Hope that explanation is clear enough! Octane is for those who really like the hyperreal look, although perfectly achievable in all render engines, octane does it pretty much out of the box and renders on GPU with insane speeds. It s a very good render. 0(€595. That's why renders with a low sample count are so noisy and grainy (like the rough black floor in your image). Cycles/Lux/Octane: Who's the winner in complex caustics, spectral rendering, etc Need Help! There's some articles a year older or more about the three's abilities. I personally prefer octane and cycles much more than vray, but this render quality: both are capable of high quality. This is another important feature. • Octane has a few really neat bells and 🔴Why I Use Octane vs. But if you make assertions, then asked to provide a good example scene that you think would work well as a base of comparison, but then refuse to back up your words with actions, well And I could post hundreds of beautiful Blender Cycles rendered images as well that are as good looking as Cycles meets your definition of rasterization just as well as EEVEE does because after all, does it not transform mathematically defined shapes into an image? In fact, Cycles arguably meets your description of EEVEE. Chances are that most of the CG artists you like, use Octane anyway so now you can at least try to learn and use that same tool for free. Octane seems awesome but cycles is so good lately, I feel like the gap has been closed for all intents and purposes Developers of standalone 3D renderers tend to have a faster development cycle and frequent updates that improve performance, introduce new features, and fix bugs. It was the first commercial engine to officially support Blender, which I hope is a trend other engines will follow (I'm looking at you Arnold). When rendering, however, I haven't been getting the results I've wanted with the The mayor pro is that redshift is a biased rendering engine vs octane being unbiased, meaning you have a metric ton of slides and wheels and screws you can adjust. No Get all of my add-ons, including AP Octane, at https://BLENDERender. In long animation rendering, being able to dial every sí gle sample allows you to achieve ridiculously fast renders by discarding any unnecessary sampling data. Essentially I found my ideal render settings in Octane for the types of projects I use and I haven't touched the settings in years, in fact, I have a relatively small palette of 30 textures that I've set up years ago and haven't changed since. Octane vs Vray? I’ve been using Cycles for a long while now and I’m considering trying something new. After you've tried both and got comfortable with both, you'll figure out which one you prefer and whatever works for you is best. Explore their rendering possibilities and you will find the suitable one for your needs. Members Online. Redshift and Arnold also do a pretty good job, but i recommend testing it yourself. It’s a path-tracing engine, meaning that it is particularly good at recreating the intricacies of light bouncing around the scene and interacting with the various elements in it. Hi Allan, I mean that the reel problem is between Indigo v3. Cycles Blender🔴Free Octane Blender Shader Guide Learn Camera Tracking HERE 👇👇👇https://polygonewithme. the cordless I can’t see the bottom on Atlanta Barber Supply (DO NOT BUY FROM AMAZON may get fake or a used product) however the octane I’ve heard great reviews. I'm a predominantly 2-D artist who has recently gotten into Blender to model ideas and try to create bases for paintovers. The OG 76 I’ve been told is kinda outdated, only had one speed and needs that vent at the bottom. if the user has done the work to learn the tool and its features, they will produce quality quickly and easily. View community ranking In the Top 10% of largest communities on Reddit. I’m talking about rendering product viz and motion design so I need as close to photorealistic look as possible. Price: Free (included with Blender) First up, the Cycles renderer. Get all of my add-ons, including AP Octane, at https://BLENDERender. Controversial. The best place on Reddit for all things detailing. There are 2 types of Redshift licenses: Node-Locked and Floating ones. A large ecosystem. Also Vectron is badass, you basically have an infinite mesh generator to make highly detailed fractals and other crazy stuff. And you would notice this too. 0 introduces several next-generation features such as interactive scene editing and camera controls, all powered by a supercharged rendering engine which now supports GPU acceleration for both CUDA and Get the Reddit app Scan this QR code to download the app now. Whether you use Cycles vs Redshift for Blender, you will need a powerful computer to Is Octane a top tier rendering engine compared to Cycles? How can I integrate it with blender? Best. As someone coming from Cycles, Octane felt quite familiar. But there are some use cases where octane make sense. Some renderers support multiple host integrations, plugins, scripts, cloud integration, collaboration tools, and more. TY! - Yes, render times were thrown in there as a comparison, but this test was more or less a test on how closely I could match the engines with this 'simple' scene. But for procedural textures, totally different. 00) and Cycle! “Indigo Renderer 3. I also added octane object tags to the two spheres, giving them the mesh #'s of 1 & 2 (to see if this would change render times), i then put octane object tags on the rest of the scatters, and landscapes with the mesh # of 0. What is it that makes Octane renders look better than Cycles and what can the blender developers do to make it as good? This is the place for most things Pokémon on Reddit—TV shows, video games, toys 🔴Why I Use Octane vs. Look, I understand that you are frustrated with these basic comparisons. Previously, we’ve left Octane off the We would like to show you a description here but the site won’t allow us. Cycles is a ray tracing PBR renderer and so is Octane. This should get you started This subreddit has voted to However, when I see renders from Octane I feel like Cycles is not as good, but still very close. Octane is way more intuitive and easier to get awesome results. Well, to me Octane’s simplicity is a part of it’s draw. Where I find Octane particularly shines vs Cycles is displacement. Q&A. remove octane object tag uncheck "enable" motion blur in octane camera imager uncheck "enable" in octane render settings yet somehow it remains in my final shots, not when I render from LV but when I export ORBX for the render network, and also in the octane standalone it will show motion blur. What I love about cycles. Cons I rendered in 1440x900 as final resolution. In Cycles you need to place portals and area lights everywhere which hammers hardware and breaks realism. Or check it out in the app stores I made a render comparison between Cycles, Eevee and radeon ProRender. But that is for “non-photorealistic renders Specifically around render times, ease of use (real time renderview), and amount of tutorials. In my experience cycles is slower than Octane if you have even a single decent GPU though so being able to use the CPU too might not mean much. Running some benchmarks is the only sure way of knowing on your own hardware. Hands down Cycles is one of the easiest render engines I have ever worked with. Since Cycles is free, Redshift has a 14-day free trial, they are definitely worth a try. It has also many more tutorials in combination with c4d, which is great for beginners. com/🤳My Social Cycles also have many things calculated automatically which turn over workflows faster. Comparison between Octane Render and Blender Cycles. Head from 3DScanStore. You generally won't hear too many people recommending this one; but Blender's cycles engine is getting really fricking good, also the denoiser is really The core principles of pathtracing renderers are the same, so you'll find lots of similarities between Octane and Cycles. 0. com/🤳My Social Media I have recently been getting into Octane for Blender and there's something about the quality that is just a step above Cycles and I love the blooms and such I can add in post-processing. Higher rated fuels have other additives to lubricate injectors, clean valves and the fuels are refined further I’ve been using Cycles for a long while now and I’m considering trying something new. More posts you may like Octane. Arcanist comments. Final Result has some good Octane is a path tracer like cycles, it is not like eevee or Unreal Engine's render engine. Octane vs Cycles? upvotes A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. We’ve posted before about another face-off comparing Cycles and Vray. Octane, Redshift, Arnold. Like Cycles, it's very interactive and easy to learn. no, if it's PBR there is no difference, just different uber shader nodes (Universal material for Octane and Principled BSDF for Cycles). New. The scene was ported from one engine to the other. Overall I like the Cycles version quite a bit - it's not as busy as Luxcore and Octane. ayzturc mzmuejr fty ezu eowul klafmt xbi xzaen ady vmrwnorj